![]() The issue is fixed with a DX9/11 software renderer of GSdx. The failure is sporadic and on some boxes no failures and on some occurs very frequently.Īny Idea what could be going wrong here ? #Pcsx2 thread creation failure software# Update on max-threads cat /proc/sys/kernel/threads-max Dont forget to update your DirectX ( Web installer, Runtime package) specifically if your PCSX2 does not want to work demanding to update DirectX or complaining about some missing dlls. ![]() You will also need to update your system with Microsoft Visual C++ Redistributable Packages for Visual Studio 2019. System hard and soft limits are pretty high so I'll leave them as they are at this point.write a script to monitor the system behavior and see any other process/system daemon is interfering when this case is run, which is in turn can cause resource crunch.increase my memory and swap ( and nullify any side effects ).set stack size to a minimum value, I don't think thread_function uses any large arrays.I think the inputs here kept me thinking, i'll probably do the below and post any results that are worth sharing. ![]() #Pcsx2 thread creation failure software#. ![]()
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